Friday, January 4, 2008

Win $300 in Winter Wonderland Contest

Ryan writes:

If you are looking for a challenge, try the Carrara Winter Wonderland contest. Judging will be based on both creative interpretation of the theme and artistic skill. All we ask is that you use any version of Carrara. You can try Carrara for free for 30 days, which is just enough time to get in on the contest and maybe win $300.

Good luck, here's a link to the contest:
http://www.daz3d.com/i.x/contests/0/-/?

Ryan Bouche
DAZ 3D

Friday, December 14, 2007

DAZ 3D Christmas Charity Special

Ryan writes:

Want to help do some good this season?

DAZ 3D will donate half of all proceeds on items included in the
"The Giving Chest - 12 Days of Christmas Sale" to charity.

This Year's Charitable Cause - The Road Home

The Road Home provides support and shelter to men and women from all walks of life and from many geographic locations. Their mission is to move people seamlessly from the cold streets into warm housing, from despair and alienation towards hope and inclusion.

Ryan Bouche

Wednesday, November 28, 2007

DAZ Studio 3D Basics: 1-Cameras

Ryan writes:

If you're looking for some help getting started with 3D you can find many quick overviews, and even specific advanced tutorials on Youtube. There are videos for DAZ Studio, Bryce, and even some for Carrara. Just search for DAZ3D. Here's one we made in-house for example.

Ryan Bouche

Thursday, November 15, 2007

Featured Published Artist-- Liquid Rust

As part of a month-long spotlight on Published Artists, Liquid Rust is being featured at DAZ 3D today.

Liquid Rust is best known for his beautiful characters. We wanted to know more about this up and comer.
Here's what we found out:

DAZ: Where are you from?
Liquid Rust: Spring, TX. Not such a small town, more like suburbia. lol

DAZ: How long have you been a Published Artist at DAZ 3D?
Liquid Rust: I just started this year but I've met enormous success from all the generous buyers out there. I wish I could communicate more with my customers to find out what they really want from me though. I keep hoping one day I'll wake up to a flooded inbox full of requests and suggestions for future products, but that never happens. lol

DAZ: How did you get started in 3D?
Liquid Rust: Funny...I got started playing the sims. From there I learned of a whole new world of sims called poserland which turned out to be nothing like it at all. I started doing renders with content just to use for The Sims 2 textures, then slowly got into the flow of things and now look at me, I own a successful store with products I'm proud of. :]


DAZ: What is your most popular product?
Liquid Rust: Brooke 2.0....Lol, I did something right! Wish I knew what, she's still my second
best seller every month after whatever I've released for that month.

DAZ: Is there anything else you’d like to say to the Customers at DAZ 3D?
Liquid Rust: Is there anything else you’d like to say to the Customers at DAZ 3D?
Thank you so very much to everyone who has supported me and my products.
You're putting a kid through college and helping build his future. :]


Regards,
Liquid Rust


Liquid Rust's DAZ 3D Models are here: http://www.daz3d.com/i.x/shop/artistlist/-/?artist=257008
As part of a month-long spotlight on Published Artists, Faveral is being featured at DAZ 3D today.

Faveral is best known for his carefully crafted models. With such attention to detail we are continually impressed by Faveral's works and wanted to know more about him.
Here's what we found out:

DAZ: Where are you from?
Faveral: I'm originally from France, a small city 45 minutes away from Paris, although my roots are in Brittany, the north west part of France.

DAZ: What is your specialty in 3D?
Faveral:Mainly historical props and sets.

DAZ: How long have you been a Published Artist at DAZ 3D?
Faveral: I've been a PA at DAZ since september 2005

DAZ: Have you studied any other art mediums?
Faveral: No, I've never had any formal art training.


DAZ: What is your favorite project? Why?
Faveral:My favorite project is "Medusa".
The amount of work involved, as well as the end result make it the model I'm the most proud of.


DAZ: What is your most popular product?
Faveral: Medusa

DAZ: Who is your favorite Published Artist at DAZ 3D other than yourself?
Faveral: Choosing a single artist wouldn't be fair to all the great artists in this community.
Stonemason, Moebius, Luthbel, Noggin, AprilYSH, 3D Universe, Uzilite, Redhouse studios all come to mind for the stunning quality of their work.
RawArt, Digital I and Gareee, who are not only very talented artists, but also became good friends.
TheNess impresses me with his meticulous attention to details, and the quality of his modeling.

DAZ: Where do you get your inspiration?
Faveral:Travels, books, the web, and plenty of people in the community who are kind enough to supply me with ideas and reference materials.


DAZ: Is there anything else you’d like to say to the Customers at DAZ 3D?
Faveral: I'd like to thank the community, for their continuous support and encouragements, which allow me to make a living of this job, which I love.


Thanks,
Faveral


Faveral's DAZ 3D Models are here: http://www.daz3d.com/i.x/shop/artistlist/-/?artist=87186

Featured Published Artist-- Blondie9999

As part of a month-long spotlight on Published Artists, Blondie9999 is being featured at DAZ 3D today.

Blondie9999 is best known for her well modeled and imaginative sets. With products spanning from unusual creatures, to all purpose boots we wanted to know more about this popular artist.
Here's what we found out:

DAZ: Where are you from?
Blondie9999: There's considerable debate about that. One friend swears I'm from the Twilight Zone, while another is convinced that I'm from another universe, and yet another believes I'm from one of the branches of The Addams Family-- probably the same one as Uncle Fester. Take your pick.

DAZ: What is your specialty in 3D?
Blondie9999:I don't really seem to have one yet. I've done quite a variety of things. I especially like doing morphs, but right now I'm more focused on clothing.

DAZ: How long have you been a Published Artist at DAZ 3D?
Blondie9999: Since 2003.

DAZ: How did you get started in 3D?
Blondie9999: I started years ago with a program called Design CAD. Later, a friend got me interested in Bryce, and then in Poser-- and then I started making things to use in Poser, and it went from there. My first Poser model was also my first DAZ product-- the Pacific Seaperch.

DAZ: Have you studied any other art mediums?
Blondie9999: Yes, I started drawing when I was old enough to sit up and hold a pencil. From there I progressed to other things-- watercolor, oil paints, clay, etc. I've also pursued a wide variety of hobbies-- sewing, leatherworking, shoemaking, photography, cabinet-making, furniture refinishing, woodcarving... and they've all come in handy in one way or another in making 3-D products.


DAZ: What is your favorite project? Why?
Blondie9999: My favorite Poser content project? Can't say I really have one-- each one had aspects that were fun, but each one was also a "learning experience"-- and we all know what that's a euphemism for, don't we?


DAZ: What is your most popular product?
Blondie9999: The Fantasy/Sci-Fi Effects.


DAZ: Who is your favorite Published Artist at DAZ 3D other than yourself?
Blondie9999: That's a tough one. In fact, it's impossiible to answer because there are so many good ones, each with a different style and product focus. I'd have to give you a whole list, and run the risk of leaving out half the ones I intended to mention...

DAZ: Where do you get your inspiration?
Blondie9999:That varies entirely from product to product. Gnasher started off as a crude little sketch I made while doodling one day. The SkySystem developed as an offshoot of the Fantasy/Sci-Fi Effects, and I can't remember exactly how those got started. The Fireworks, believe it or not, were inspired by examining how Neftis did the "Mihai" hair. The Sci-Fi morphs for Michael 3 started one day when I was playing around in ZBrush, experimenting to see how much I could distort his head and still have it "work" in Poser. And so on.


DAZ: What can you tell us about yourself that no one else knows?
Blondie9999: If I told you, then somebody besides me would know it.

DAZ: Is there anything else you’d like to say to the Customers at DAZ 3D?
Blondie9999: Yes, I'd like to thank those who have purchased my products, and a special thank-you to those who have taken the time to send me a PM saying they liked this or that product. Also, if you use one of my products and post a picture in a gallery, please do send me a PM with a link-- I always enjoy seeing what people do with my products and how they use them.


Thanks,
Blondie9999


Blondie9999's DAZ 3D Models are here: http://www.daz3d.com/i.x/shop/artistlist/-/?artist=30394

Featured Published Artist-- Luthbel

As part of a month-long spotlight on Published Artists, Luthbel is being featured at DAZ 3D today.

Luthbel is best known for his meticulously detailed and imaginative outfits, but there is far more to this Artist.

Here's what we found out:

DAZ: Where are you from?
Luthbel: I´m from Valencia (Spain). I´m currently living in Valencia city, and moving eventually to Santo Domingo (Dominican Republic), to visit my couple and his family.

DAZ: What is your specialty in 3D?
Luthbel:I´m not sure what to answer, because I love both to model and texture work, and I try to increase my skills in all the developement process project by project. I feel very comfortable creating clothing and props, and any organic modeling.

DAZ: How long have you been a Published Artist at DAZ 3D?
Luthbel: If I remember well, near 4 years now.

DAZ: How did you get started in 3D?
Luthbel: I began as a game, learning by myself 3DS Max and Photoshop in my free time at the university. I´m modeling for about 10 years.

DAZ: Have you studied any other art mediums?
Luthbel: Yes, I have studied Fine Arts in the Polithechnical University of Valencia, I´m specialist in traditional Sculpture, but the truth is that all my studies related with 3D art are selfmade.


DAZ: What is your favorite project? Why?
Luthbel: Wildenlander for Victoria 3 is my favorite project, I have nice feelings about it, because it was something like an act of love. I meet my couple immediatelly after its release, and I really began to love my work with this one.

DAZ: What is your most popular product?
Luthbel: Both Wildenlanders for Victoria 3 and Michael 3. I love to see images of the community using these products. Even being old products, its popularity seems that never stops :)

DAZ: Who is your favorite Published Artist at DAZ 3D other than yourself?
Luthbel: Stefan Morell (Stonemason) is my favorite PA. He´s an excellent 3D artist because he does his best on each project, additionally, he´s a really nice person.

DAZ: Where do you get your inspiration?
Luthbel:Everywhere, but specially in videogames and movies. I try to watch everything, from a fence in the street, to a friend´s jewell to get inspiration. I use to take a look to vogue tendences, to study desingns and patrons too.

DAZ: What can you tell us about yourself that no one else knows?
Luthbel: Heh, I suppose there´re a lot of things. I love to read, see movies and play videogames, but I suppose that the more visible feature of myself is that I love to be a helpful person when it is in my hand.

DAZ: Is there anything else you’d like to say to the Customers at DAZ 3D?
Luthbel: THANK YOU SOOO MUCH. I began to produce 3D content in a really hard moment of my life, and the fact that I was accepted in the community is really special for me, That´s the reason I´m really thankful with the community, my costumers, and DAZ.

Best Wishes
Luthbel


Luthbel's DAZ 3D Models are here: http://www.daz3d.com/i.x/shop/artistlist/-/?artist=30061